Tell Monitor

 

This screen is the program’s integrated conversation monitor.  It allows you the flexibility of viewing all of your tells and color-coding individual people.  For non-Portal© supported MUDs, please refer to the help file on Using Variables on how to apply the Tell Monitor for use.

 

Tell Monitor Elements

 

 

One Button/All Button

This toggles between viewing tells from all people or only the person selected in the From Grid.

 

Clear One Button

This will clear all tells of the selected person in the From Grid.

 

Clear All Button

This will clear all tells from everyone.

 

Pause Button

Pressing this button will temporarily pause incoming tells.  None will be lost, they are simply stored into a buffer until you decide to un-pause them from coming in.  While tells are paused, you can freely browse the Tell Grid without worrying about it being forced to the bottom should you receive a new tell.

 

Play Button

This button will un-pause tells from coming in.  If any tells are currently buffered, they will be added at this time, all at once.

 

Pause Button (on the keyboard)

You can also toggle the pausing of incoming tells by pressing the keyboard Pause button.  If tells are incoming, pressing Pause will pause them.  Pressing Pause again will allow the tells to flow freely in again.  Again, the Pause button referred to here is the button labeled “Pause” on the keyboard.

 

Tell Lamp

This light will be lighted green when tells are free to come in.  If tell reception is paused, the light will flash red.

 

From Grid

This grid (on the left side) displays all people you have conversed with thus far.  Double-clicking on one will toggle the listing of one or all in the Tell Grid.  This grid also displays how many tells are available for each person.  The color setting for each person is saved with your own player’s profile.

 

Note: You can right click on a person in this grid and color their tells a specific foreground and background color.  All tells from the person will then appear in those colors until you choose to color them again.

 

Tell Grid

This grid lists the messages for all people or for only one.  If a tell is too long, you can double click on the grid to expand/hide the Expanded Tells Field.  You can right click on a person in this grid as well and color their tells a specific color.  The tells are listed from top to bottom, with the most recent being at the bottom.  Whenever a new tell is received, the grid auto-focuses upon it at the bottom of the grid (unless tells are paused).

 

Arrow Button (Add Person button)

Pressing this button will add the single name currently in the Tell Field to the From Grid.  Use this to begin a conversation with someone.  Pressing Shift+Enter while in the Tell Field will perform the same action.  For example, while “bob” is typed into the Tell Field, pressing this button will add “Bob” (it auto-capitalizes for you) to the From Grid.  You can now start conversing with Bob.

 

Tell Field

Pressing Enter in this field will send any text contained therein to the person selected in the From Grid in the form of a tell.  For example, if you enter “hi there” into the field and the press Enter, it would send “hi there” to the person selected.

 

Note: You can emulate feelings to the person by using the activator character (; is default).  For example, entering “;grin” in the field and then pressing enter will have you grin at the person selected in the From Grid.  To get a list of all feelings (or “souls” as we call them, type “souls” while online).

 

Note: You can also enter emergency commands to the game via this field also.  By using the activator character twice, the tell functionality is overridden and all following text will be send to the game as if it was entered it into the command line directly.  For example, if you entered “;;say hello” you will send “say hello” to the game. This is assuming, of course, that you have the semicolon selected as your activator character.

 

Expanded Tells Field

Use this field (and its associated scrollbar) to view a tell that wraps off the Tell Grid.  Whatever tell is currently selected in the Tell Grid will be displayed in this field.  Use the attached scrollbars to view more lines if the tell happens to be extremely long.